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what is Z depth mist
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  • Location: India, Hyderabad, Andhra Pradesh
  • Total Posts: 167
  • Joined: 19 August 2009 12:02 AM

hello,
Can anyone explain me about Z depth mist.



3D Studio Max 2009 to 2013 64-bit,
Intel G35 chipset, Core 2 Quad Q6600 @ 2.4GHz,
4 GB DDR2 RAM,
EVGA Geforce GTX 550 Ti 2 GB (Driver 295.73),
Windows 7 Ultimate 64-bit,
INDIA.

3dsmax Reflection and Refraction Tutorial - http://area.autodesk.com/tutorials/3dsmax_reflection_and_refraction_tutorial

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  • Samab
  • Posted: 31 August 2009 07:57 AM

It is a method of faking fog in a 3D scene. It is usually found in Compositing programs, and so is a post render effect.
It blends the rendered image with a fog colour, the amount corresponding to the Z-Depth of each pixel. So near objects have very little fog and far objects have a lot of fog.
Z-Depth can be a render element or stored in a G-Buffer. It is an image rendered in greyscale, the tone is applied by the distance of the geometry to the camera. Near things are white or light grey, far objects are darker or black.



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  • Location: India, Hyderabad, Andhra Pradesh
  • Total Posts: 167
  • Joined: 19 August 2009 12:02 AM
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where can i find it in 3ds max and can you explain me how it works if u don’t mind.



3D Studio Max 2009 to 2013 64-bit,
Intel G35 chipset, Core 2 Quad Q6600 @ 2.4GHz,
4 GB DDR2 RAM,
EVGA Geforce GTX 550 Ti 2 GB (Driver 295.73),
Windows 7 Ultimate 64-bit,
INDIA.

3dsmax Reflection and Refraction Tutorial - http://area.autodesk.com/tutorials/3dsmax_reflection_and_refraction_tutorial

Replies: 0
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  • Samab
  • Posted: 31 August 2009 08:41 AM

where can i find it in 3ds max

You won’t find it in Max, it’s a post render effect found in Compositors. But it’s produced from render elements from Max, an ordinary render plus a Z-depth pass. Read the Help section about Render Elements to learn how to render Z-depth.



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  • Location: India, Hyderabad, Andhra Pradesh
  • Total Posts: 167
  • Joined: 19 August 2009 12:02 AM
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what Compositors can you specify me.



3D Studio Max 2009 to 2013 64-bit,
Intel G35 chipset, Core 2 Quad Q6600 @ 2.4GHz,
4 GB DDR2 RAM,
EVGA Geforce GTX 550 Ti 2 GB (Driver 295.73),
Windows 7 Ultimate 64-bit,
INDIA.

3dsmax Reflection and Refraction Tutorial - http://area.autodesk.com/tutorials/3dsmax_reflection_and_refraction_tutorial

Replies: 0
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  • Samab
  • Posted: 31 August 2009 08:59 PM

They are computer programs or sometimes custom built systems for compositing video, that is making a an image by merging different layers of video, graphics and effects.
It’s like Photoshop, but with moving images.
Popular programs are Combustion, Fusion, After Effects, Nuke, Shake Etc…



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