|
I am having a problem with camera mapping...I get everything setup and looking good, but when I render it, the image looks really washed out. This happens with both scanline and mental ray rendering. I have done this in the past using max 2009 without any issues. Any ideas?
Thanks,
Eric
|
|
|
|
Camera mapping? I don’t understand.
Did you render an AO pass?
In Max9 I never did but now always do.
Composite as required.
3ds Max 9 thru 2013
Windows 7 Enterprise 64-bit OS SP1
Dual Intel® Xeon® 6 core X5650 @ 2.67GHz CPU 36GB RAM
NVIDIA Quadro 4000
450GB HDD (x3) and 2TB HDD
3ds Max 2012 Certified Professional Models to Motion
|
|
|
|
Do you have gamme correction turned on?
3ds Max 2009 SP1, 2010 SP1
Maya 2012
Windows 7 Professional 64-bit
Dual Intel Xeon E5520, 6 GB Ram
NVIDIA GeForce GTX 460 OC
|
|
|