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Importing points from an ASCII text file into 3dsmax
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  • jamsurf
  • Posted: 25 January 2010 11:10 PM
  • Total Posts: 148
  • Joined: 24 August 2006 08:38 AM

How to ?
Is posible ?
import and convert to geometry mesh ?



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  • Samab
  • Posted: 25 January 2010 11:23 PM

Do you mean like this?



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  • jamsurf
  • Posted: 26 January 2010 07:05 PM

Is similar but a bit diferent structure of tables . the file is a .ASC ,
like this :

http://www.rgb-infografia.com/H0170-62.zip



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  • Samab
  • Posted: 26 January 2010 09:37 PM

It should be possible with a script. Check on Scriptspot.com and MaxPlugins.de first to see if there is already a scrip/plugin for it.
What is the mesh, is it a terrain?



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  • jamsurf
  • Posted: 26 January 2010 10:10 PM

yes , is a terrain



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  • Location: West Midlands, England, UK
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Essentially that is just an array of height values - it should be possible to modify the script Samab linked to in his first reply. Each value in your file relates directly to the 3rd value in each line of data in Samab’s example (in that link).
Calculate the Vertex number, read the value and set the position. Repeat ad nauseam.



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