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Hey everyone,
I installed max 2010 on my win xp 64 bit SP2 but the problem is that the setup did not recognize the system and still installed max version 32bit
does any body know how to fix this problem? i have 8gb of ram and i really need to use them
thanks in advance
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You should see a screen like this. Mine of couse shows them unavailable because they are already installed.
What does yours show on this screen?
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It shows this… Even though i am running XP 64bit it still doesen’t recognize the system i’ve even tryed it on max 2009 and still same result!!
Any sugestions
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The problem your having is with 3ds max, software the one you have is a 32 bit that is offered by the autodesk website for download you must request for a full version that installs both 32 and 64 bit DVD from autodesk I’ve seen this before with other users that download from the AD website
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If by that you mean the trial version, then you are correct, the trial is 32bit only. If, however, you mean the full download available to subscription customers, then you are wrong - that download includes 32 and 64 bit installs.
Max 4.2 through 2012 (SP2+SAP).
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.
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I was referring to the demo version the question now is where did sonyh2000 got his software
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Jay3d was very right i was using the demo and then i used an original cd it worked perfectly thanx man..
But ther is still a small problem i tryed rendering an old model i design on the 32 bit version and still it rendered slowly. so i checked the ram usage through task manager i was surprised to see that its using only 1.5G is there a limit or something please explain
and thank you all
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On the 64 bit version your RAM usage should not be limited, or at least the limit is very high. When Max renders it will only use as much RAM as the scene requires to render, not all your RAM. Don’t expect significant render speed increases with x64. The extra RAM access doesn’t really affect render speed, that’s more down to the processor, which should be at 100% usage. The RAM comes in on very heavy scenes and hi-res renders where the 32bit may run out of RAM and crash or give errors.
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When Rendering it uses 100% of the processor and samab is right about the memory it uses what it needs for the scene
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Thank you all for your assistance…
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