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Vertex Indices numbering
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  • Joined: 25 January 2011 02:20 AM

Hi all,

As the title describes, can I change the vertex numbering, face indices and normal numbering to my own arbitrary numbering in 3DSMax. The aim is, when exporting to any format from 3Dsmax, say that *.obj file, the vertex numbering are randomized, so the face normals. But I want them in an logically ordered ( e.g. CCW , CW, increased, decreased 2*n+1 etc..)

Regards,



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Any sugestion please!



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