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hi there again friends , i got another network rendering problem , i was having network renders via backbunrner and i fixed it look here , now i tried RenderPal v2 but when i even post a very simple job max just crashes after 8-10 secs of startup , i looked in max.log and i find the following:
2012/01/29 10:13:21 DBG: Starting network
2012/01/29 10:13:22 INF: [V-Ray] ============================================================ 2012/01/29 10:13:22 INF: [V-Ray] Console created, V-Ray Adv 2.10.01 for x64 from May 4 2011, 15:01:03
2012/01/29 10:13:22 INF: [V-Ray] ============================================================ 2012/01/29 10:13:22 INF: [V-Ray] Compiled with Intel C++ compiler, version 11
2012/01/29 10:13:22 INF: [V-Ray] Host is 3dsmax, version 13
2012/01/29 10:13:22 INF: [V-Ray] V-Ray DLL version is 2.00.01
2012/01/29 10:13:24 INF: Loaded \\Migleader\d0 3dmax netrender\Test.max
2012/01/29 10:13:24 INF: SYSTEM: Production renderer is changed to Default Scanline Renderer. Previous messages are cleared. 2012/01/29 10:13:24 WRN: Gamma Correction is Being Enabled
2012/01/29 10:13:24 INF: Job: \\Migleader\d0 3dmax netrender\Test.max
2012/01/29 10:13:24 INF: Starting network rendering
2012/01/29 10:13:24 INF: Max is ready to begin render
2012/01/29 10:13:25 INF: Server is not responding
2012/01/29 10:13:28 DBG: Stop network
2012/01/29 10:13:28 INF: [V-Ray] ============================================================ 2012/01/29 10:13:28 INF: [V-Ray] Console closed normally
2012/01/29 10:13:28 INF: [V-Ray] ============================================================
RenderPal uses a command-line , if i copied that command-line and use it via .bat file 3dmax renders normally.
note:i am only right now rendering locally but even if i tried 1 of my renderfarms , its still the same problem.
i wanted to post this in RenderPal forums but as i can see its 3dmax problem not RenderPal.
thanks for help
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