Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / Autodesk 3ds Max / 3ds Max Design 2012 / about 'camera's target distance"
  RSS 2.0 ATOM  

about 'camera's target distance"
Rate this thread
 
63771
 
Permlink of this thread  
avatar
  • zydgyy
  • Posted: 22 January 2012 09:25 PM
  • Total Posts: 84
  • Joined: 09 November 2011 05:37 PM

I use 3ds max,change this parameter,i found it affect the view which is the orthogonal projection of my camera,so what is it?how does it work in calculate the orthogonal clipping plane,top,bottom,left,right,near,far...?!Thank u~



Replies: 0