Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / Autodesk 3ds Max / 3ds Max Design 2012 / How to export textures or colours with FBX so I can import it in Unity 3D for example?
  RSS 2.0 ATOM  

How to export textures or colours with FBX so I can import it in Unity 3D for example?
Rate this thread
 
63711
 
Permlink of this thread  
avatar
  • bonafide
  • Posted: 20 January 2012 07:01 AM
  • Total Posts: 27
  • Joined: 28 November 2009 03:30 PM

I don’t know how to do this. How do you bake the current texture inside of max so that it’s carried over with the FBX export?



Replies: 0