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Nitrous hides geometry when displaying Radiosity in viewport.
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  • Mosiroar
  • Posted: 26 January 2012 08:53 AM
  • Total Posts: 7
  • Joined: 15 December 2010 06:56 PM

If you perform a radiosity solution, the vertex preview will display correctly in the viewport.  However, if you select, move, or alter any of the calculated geometry, it will disappear! 

The geometry is still there and editable, but you cannot see it.

Has anyone else come across this and found a solution?

Thanks!



Replies: 2
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I don’t think that Radiosity and the old Lightscape materials/plugins are compatible with nitrous viewports.  If you want to use those features, I think you have to use D3D viewports.

Author: 3danim8d

Replied: 26 January 2012 09:00 AM  
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If thats the case, I hope AD fix it for version 2013.

Author: Mosiroar

Replied: 26 January 2012 09:16 AM