I’m exporting a .3ds scene files as a .dwg so that I can open it and work on it in illustrator. This works fine apart from the fact that i can see all of the hidden (back facing) lines. ie. if I was to export a simple box, I see the lines that make up all 8 sides rather than having a “solid” representation of a box. is there a way of only exporting lines that face the camera?