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Cloud Computing / sharing resources
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  • Wiamor
  • Posted: 14 May 2012 01:32 AM
  • Total Posts: 2
  • Joined: 14 May 2012 01:07 AM

Hey there,

I’m new to 3ds Max and as I finished my first model, i wanted to render it in Full HD with couple more lightning effects. As it takes like 24 Hours fore a single image, i wanted to know if it is possible to connect to other computers, taking some of their resources.

in Detail i got a Computer(Win 7, Intel Q9950, 6 Gb Ram, ATI HD6970) and a Server(Ubuntu 10.4, Intel Core i7 980 Red.PS, 12 Gb Ram).

Cann i connect them and share resources?



Replies: 1
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The most common way of using multiple computers for rendering is to use Backburner, you can look it up on the help files in Max, however, it will only work across Windows machines for 3ds Max.  You can also set up a Linux machine to run mental ray satellite to split the rendering buckets, but 3ds Max does not include a Linux version of that component.

Stephen

Author: Sgabriel

Replied: 14 May 2012 01:51 AM  
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  • Wiamor
  • Posted: 14 May 2012 09:16 PM

Thx for the fast reply.

as i read in some other communetys backburner should be include in the 3ds max version but somehow i can’t find it.

and some other question, do I need an additional licence if i want to install it on a second maschien just for rendering purpuses? I got a free Studen version.



Replies: 0
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It is, certainly with the commecial version, not sure about the student version. It installs by default, so check in Program Files(x86)\Autodesk\Backburner to see if it’s there.

Render nodes do not require a license, you do need to install Max as you did on the workstation.



Max 4.2 through 2014, Composite 2014.
XP-64 (SP2).
nVidia 9800GTX+ (512MB) (Driver 314.22).
i5-3570K @ 4.4GHz, 8Gb Ram, DX9.0c.

Replies: 0
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Are you sure it really takes 24hrs to render a HD size image? I can’t help but feel that some optimisations could be made to your scene to make the frames faster to render, even without the extra render node.



3ds Max 2013, Windows 7 pro 64bit.
MSI NVidia GeForce GT240, 1GB DDR3 (Driver 286.19).
i7 2.93Ghz , 16Gb CORSAIR Vengeance RAM, DX9.0c.

Replies: 2
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I find upgrading to 2013 has improved my life considerably: Since render times have doubled, I’m able to spend a lot more time with the wife and kids, and playing my favourite PS3 games.

Sorry, that was a joke - although I am familiar with days off while rendering ;-).

Author: Pix10

Replied: 15 May 2012 01:12 AM  
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lol, funny you say that, I have just started to use Rebus to kick things along a bit. :) Max 2013 is overall very slow for animation, I’m hoping the overdue hotfix will help. I don’t have PS3, but I have XBox and have started to use it while rendering, making previews, and doing cloth simulations. I just bought 6 new games, and spend more time going out with my wife than I did pre-Max2013. You may be joking, but I am living your comment. :)

Author: MadViolinist

Replied: 15 May 2012 02:25 AM  
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First, optimize your scene a bit.  24 hours per frame would be fine if you are Pixar or ILM and rendering to a cinematic format, it seems unusually long for 1080p though.

Second, look for Backburner under the Windows menu>Programs>Autodesk>Backburner or browse to C:\program files(x86)\Autodesk\Backburner where you should be able to locate the Manager, Monitor and Server applications.  Check the Help files on how to set up a render farm or search YouTube for a video for setting up Backburner.



Replies: 0