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I see your point, and I love SketchUp for it’s fast, conceptual workflow but it just doesn’t have the toolset I need. I mean, I could probably get there with plugins/scripts but it would be a real hack and just not ideal at all.
A lot of my work is highly detailed modeling, interiors, furniture, foliage etc and for that I need a tight modeling toolset, UV tools, some decent proxy support and good navigation in high detail scenes. Also whilst the image output and lighting solutions of a lot of render engines are great, it’s the materials and shaders that I need more than anything.
VRay, MR and even C4D’s Advanced Render all have such fantastic shader systems which I’ve come to rely on.
That said, if you work in the whole 20% 3D, 80% Photoshop workflow as you mentioned, then SketchUp/Photoshop is fine, and of course plenty of studios create some amazing images just through a little 3D and a whole lot of 2D comping. I’ve just always worked in the ‘get it as close as possible in 3D’ way, where I’ve relied primarily on the render output and just tweaked things a little in post.
With that in mind, I do need a ‘powerhouse’ 3D app.
It’s been a while since I created this thread and I still haven’t bought Max. I’m just gonna put together my portfolio with my student license and then shop my work out to potential clients, if I get a few callbacks then I know it’s going to be safe to stump up the £5000. However, it’s highly likely at this stage that my £5000 will be going on C4D rather than Max.
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