|
i’m working on an Intel Core2 Quad CPU @ 2.4GHz. i’ve been having trouble merging an 8MB file into a 186MB file (i will clean it up) and discovered that during this import process, which locks up the app, i’m only using 25% CPU power at any time. It’s as if the app is only using the processing power of one of the four processors. What is that about?
using VIZ 2008
|
|
|
|
does it reach 100% while rendering?
if not it may be an affinity issue…
to check;
open task manager (ctrl+shift+esc)
click on processes tab
right click on 3dsviz.exe and go to ‘set affinity’
if any of the boxes are unticked, tick them.
what os are you running?
dual xeon 5345 - gtx 570 - 4gb ram - vista business x64 - 3ds max design 2011 x64 - vray 2
|
|
|
|
Thanks, s0real, for your help.
i checked the affinity like you said and all four processors (CPU 0-3) are already checked. i’m running XP Pro (32bit). The processor does reach 100% while rendering. Does that indicate anything?
using VIZ 2008
|
|
|
|
well it shows that your processor is using all it’s available power when it can.
it looks as if the import portion of viz is not multi-threaded so is unable to use all four cores.
dual xeon 5345 - gtx 570 - 4gb ram - vista business x64 - 3ds max design 2011 x64 - vray 2
|
|
|
|
There are lots of functions not optimized for multicores. For instance refl/refr map calculations
Cheers,
Nils
|
|
|