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Hi, Is there any one success match the same value 3dsMAX and Maya.
I try to figure out same normalize value of two soft
because thta I have to render Chara on Maya and BG on MAX.
Is 3dsMAX Velocity information same of maya? or diffrent algorithm?
In Maya set shutter open/close but Max did not.
and Maya move frame before and after frame but 3dsMax didn’t.
Scene has noving fast camera then Maya and 3dsMAX calc diffrent value.
Anybody knows about 3dsMAX velocity algorithm?
And I will test lm3dv of max but that dll is not being
anyone knows about that?
regards
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