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I rendered AO passes for a recent animation and the shading is slightly off. I have checked the files...no camera movement or changes. just a material change to AO material and then a render.
any ideas?
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Here is the two files layered
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I know you say nothing moved but something moved...did you bump it at all? Re-render the standard pass again and see if that is it…
3ds Max 9 thru 2013
Windows 7 Enterprise 64-bit OS SP1
Dual Intel® Xeon® 6 core X5650 @ 2.67GHz CPU 36GB RAM
NVIDIA Quadro 4000
450GB HDD (x3) and 2TB HDD
3ds Max 2012 Certified Professional Models to Motion
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Any chance something had a Displacement map in the material? The AO pass would not have that displacement, and therefore the geometry could render at a different size/shape. Just a thought…
3DS Max Design 2011 64-bit - Advantage Pack
Dell Precision T5500, Dual Six Core Xeon X5650 @ 2.67GHz, nVidia Quadro 5000, 24 GB RAM, Win 7 Enterprise 64-bit
Minneapolis, MN, USA
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