Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / Lighting - Rendering / black spots on model when Using MR Sun & Sky with SSS Materials
  RSS 2.0 ATOM  

black spots on model when Using MR Sun & Sky with SSS Materials
Rate this thread
 
45796
 
Permlink of this thread  
avatar
  • Total Posts: 8
  • Joined: 26 July 2008 10:54 AM

I get black spots on my model when Using MR Sun & Sky with SSS Materials. I Read all the documentation on the topic and used all the right settings like = turn off Screen (Soft) Compositing Of Layers, turn on Scatter Indirect Illumination on the material’s Advanced Options roll out, “Use Radius Interpolation (Instead of num FG points)” and set both a min- and max- radius in pixels at 15-ish pixels. But still get the black spots so please some one help me out if you know the answer to my problem. I attached some pics of what the problem looks like.



Attachment Attachment
Attachment Attachment
Replies: 0