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Wow! This bug was fixed in 2010? I did not know that. I just assumed that we still had to go through the same laborious process of animating materials. Honestly this was one of those things I thought Autodesk & Mental Images would never get around to.
Chris Robinson
http://www.supercoonstudios.com (Under Development)
3ds Max 2011
Dell Precision 690, Intel Xeon Dual Quads @ 2.66 GHz, Dual NVIDIA Quadro FX4500s, 12 GB RAM, Windonws 7 x64
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It is fixed, but not completely. IIRC you must apply a material to the object first (which you most likely will do) for it to work. See this thread on the subject.
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