|
Hi all,
I am trying to light the cockpit in the picture below for night lighting by using an omni in each of the lights on the panel. Unfortunately, they keep shining through the housing for the light. The idea is that they generally light up the slide rule and the clipboard on the sides. I tried using spots and adjusting the intensity, but no deal…
Any suggestions as to what I am doing wrong?
Kevin
If you want to see the most beautiful girl in the world, CLICK HERE!
AMD Dual Core 2.0 Gb
2.0 Gb Ram
512mb Radeon X1600 Video Card
3ds Max 8
| Attachment
|
|
|
|
|
|
Try turning shadows on. Failing that just exclude the instrument panel from the illumination buy using the exclude option under the omni lights general parameters
Quad Core Xeon X5355 - 8GB DDR2 - nVidia Quadro FX 4600 - 3Ds Max 2010
|
|
|
|
Also, make sure there are faces on the inside of the light housings.
Is this with Scanline, or mental ray, or something else?
3DS Max Design 2011 64-bit - Advantage Pack
Dell Precision T5500, Dual Six Core Xeon X5650 @ 2.67GHz, nVidia Quadro 5000, 24 GB RAM, Win 7 Enterprise 64-bit
Minneapolis, MN, USA
|
|
|
|
For the actual instruments you might start with self-illuminating materials.
Max 2012
Windows 7 64 SP1
|
|
|