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Mental Ray Daylight rendering fail
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  • Location: DF
  • Total Posts: 147
  • Joined: 04 October 2006 04:33 PM

I’m using 3ds 2009 and I found this problem using Daylight system with mr Sun and mr Sky with CIE sky model, the final image has a lot of square noisy buckets from rendering.
The other sky models, Haze Driven and Perez All Weather, work fine.
The pc spec are:
Intel Xeon CPU E5520 @ 2.27 GHz 2.39 GHz 16 cores
6.0 GB RAM
NVIDIA GeForce GT 120 256 Mb



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Replies: 1
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Sorry I can not help you but I was impressed with the video you produced. What software did you use to capture the screen? I assume you simply then just uploaded the video to youtube? Is the whole process (from screen capture to editting to uploading) a quick process? If so, I would really want to get into doing this because it explains things so much easier.

Cheers

Author: hoaken

Replied: 27 October 2009 01:04 AM  
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I had similar issues, discussed in THIS THREAD.

Seems there is a bug with MR CIE (or Perez) sky and 5520 CPUs. In the above thread there is a summary table of my tests.

I don’t know of a solution, only a workaround by using Haze model sky instead, but maybe it will save you some wasted time.

-jeff



Max/Composite 2012 (subscription)
Win7-64pro, Intel i7-hex on SuperMicro mobo, 12 GB RAM
nVidia Quadro 5000, render farmette on BB2012

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Thank you very much jeffreysbrown, now I know it’s not my fault :-D but seriously this is very annoying problem not solved by the genius dudes from Mental Ray or 3ds max since version 2009 not even in the Service packs.
I wondering if this issue may be cause because this processor are so new.

Author: Erik López

Replied: 27 October 2009 06:12 AM  
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I think the processors have not been around long enough for bugs like this to be addressed.
I did report the FG-Sky rendering issue as a bug on the official Autodesk page.
It would probably help if you could do the same. (thanks!)

The [English] page is the Defect Report Submission Form

-Jeff



Max/Composite 2012 (subscription)
Win7-64pro, Intel i7-hex on SuperMicro mobo, 12 GB RAM
nVidia Quadro 5000, render farmette on BB2012

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