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Hiya all.
I am reading the MR docs, in particular the section on render elements. It talks about creating level render elements (i.e. diffuse_level, spec_level etc) as well as raw elements. The combination of the two increases composition control. How?
I understand that you can combine the different elements using different blends (in photoshop, AfterEffects etc) to give a good level of control. So how will having the level elements increase the control? Is it not just like altering the opacity of the raw elements?
Cheers
3DS Max 6 to 2009, Maya 2010
Windows XP Pro x64 SP2
NVIDIA Quadro 1700, Quad Core 2.67GHz, 4Gb RAM
http://www.beanboxanimation.co.uk
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