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Hi there.
Has anyone ever worked with stereoscopics before? I have a job to do which I was going to build in Eyeon Fusion using the new 3d stereoscopic tools, but the 3d models required made it too unwieldy for interactive use. I’m thinking about doing the job in Max using 2 cameras to immitate left and right eye and render out each camera separately, then finish in Fusion to combine both views using the stereoscopic tools.
Can anyone see any pitfalls or issues with this approach?
thanks
Jules
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I have done a few Stereoscopic scenes before and that was how i did it as well..
Make sure to match your cameras distance from each other to real eyes to make it a nice effect and not too exagerated as it will make it unwatchable.
Q
Intel i7 920 with 6 gig Ram. 64 bit Win7. Max 2009 and Max 2011
Small 5 machine render farm of mixed machines.
More coffee please! :-)
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Here is a tutorial by Louis Marcoux that may help you.
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