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| cube of water volume effect
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hi all
first post here so please be gentle,
I have spent the last few day trying to create a volume of water/ocean for an illustration, but am having great difficulty trying to create the effect, basically i have a sea floor and a cube that has an animated surface(mesh animated)and within this cube i am trying to create a volume effect that looks like deep dark water and the furthest point from the camera, and fairly transparent on the camera side of the cube
any suggestion gratefully received,
ps
i used to be a lightwave user and would have done this with voxels, does max have a similar thing
cheers
Al
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for transparent materials, if you are using mental ray and the Arch&Design material, under the advanced tab you can set the color depth, and you get to define the distance and the color at that distance, this might work for you, i use this for glass objects where you want the thicker pieces to have more color and the thinner parts to be lighter and more transparent.
3ds Max Design 2010/11/12, 64bit, Boxx technologies, dual quad core 2.8, nvidia quadro 4000, 20GB Ram, use mental ray for rendering, windows XP pro 64bit
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You many find this tutorial helpful:
http://mentalraytips.blogspot.com/2007/06/nice-water-with-miamaterial-arch.html
3ds Max 2013, Maya 2013
Windows 7 Ultimate 64 Bit
Core i7, 12GB RAM
Nvidia Quadro FX 3700 (Driver 267.17)
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may thanks for the replies, have been looking at parti volume, but am strugling with the settings, does anyone know if they are scene size dependant, I expect they are
cheers
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