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DDS Flip issue
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  • Total Posts: 1
  • Joined: 26 April 2011 10:41 AM

I am having a bit of trouble with DDS flipping. Our game engine uses OpenGL but the DDS is for directX, and I was wondering if there was a way to get 3DS Max to flip the textures like in OpenGL so I don’t have to manually flip the image file and compress them even more?



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