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making a realistic concrete with MR.
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  • rich0550
  • Posted: 16 March 2010 07:24 AM
  • Location: Southern CA
  • Total Posts: 179
  • Joined: 16 August 2009 04:14 PM

i chose pro-materials concrete, expoxy but the concrete looks too boring and flat.

can somoene give me a walkthrough on making a nice looking concrete.  sorry I am not that experienced with tutorials.  I have read allot about it but nothing can compete with someone saying put this bumpmap etc.  thanks!



3ds Max 2010
I7 Sandy Bridge @ 4.5
GPU: FireGL 8700
Soundcard: built in
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  • Location: Minneapolis, MN, USA
  • Total Posts: 3004
  • Joined: 31 October 2007 12:38 AM
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I don’t care for the Promaterials, and would suggest going with an Arch & Design.  They have some pretty decent material presets, two of which are concrete.  The nice thing with the A&D option is that you can start with the preset as a base and easily customize it to suit your needs.



3DS Max Design 2011 64-bit - Advantage Pack
Dell Precision T5500, Dual Six Core Xeon X5650 @ 2.67GHz, nVidia Quadro 5000, 24 GB RAM, Win 7 Enterprise 64-bit
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  • Samab
  • Posted: 16 March 2010 09:12 AM

Yes the pro mats are just too perfect to pass as real. Start with A&D concrete preset and add your own maps if you need to.
Do you ever think the A&D and Pro Mats were named the wrong way around? Those those perfect and flawless materials seem well suited for architecture and product design. Those known as A&D are better suited for those who want a much deeper level of control over the look of the materials for added realism.



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  • soulburn
  • Posted: 22 March 2010 09:43 AM

Samab 16 March 2010 04:12 PM

Yes the pro mats are just too perfect to pass as real. Start with A&D concrete preset and add your own maps if you need to.

I’d recommend adding your own maps, it can be as simple as photographing a few pieces of sidewalk, making them tileable in pphotoshop, and using them as color and possibly the bump map.

- Neil



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We also have quite a few concrete material examples here:
http://mrmaterials.com/resource-central.html?func=select&id=103



Jeff Patton
My Website | mental ray materials & blog

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