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Hi,
I applied a green color material to a surface, with a non tilled map, i use mental ray to render, when i render, i see the empty areas of the plan as Black! as you can see in the attached image.
How to show the actual color of the material which is green? this problem does not occur when using the scan line renderer.
Is it something wrong or i’m missing something?
Thanks
3ds Max version: 2009
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Ok i got it,
it only happens with Arch & Design Materials, with Standard materials it does not happen.
Problem solved.
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