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mimic water droplets
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  • roberto g
  • Posted: 01 September 2010 08:05 PM
  • Location: innsbruck
  • Total Posts: 128
  • Joined: 21 August 2007 08:47 AM

can anybody think of a good solution to mimic the typical water-droplets you can see on glasses or bottles as in the attached picture?
a procedural map would be ideal. i guess, mapping a bitmap would cause some problems at the seams or if the geometrie is irregular.
thanks in advance for any help

roberto



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