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Super Realistic Water..
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  • Kinetic
  • Posted: 04 June 2009 08:50 AM
  • Total Posts: 247
  • Joined: 22 August 2006 10:17 AM

HI guys,

I have a scene set up with a simulation of water pouring into a bowl; splashing about, and filling up (made in Real flow).

Now I would like to texture and render it so that it looks like realisic water pouring. I was going to use Mental ray for this. I have been experimenting with MR with some results but I was curious to see how you guys went about it

Could someone point me to a correct tutorial or shed some help or tips on how to achieve this.
Thanks for your time.

Paleo.



XP Pro x64 SP2.
Xeon Quad Core x2 @ 2.33GHz, 4Gb RAM, 4Gb Swap, DX9.0c.
NVidia Quadro FX 4600 768MB
Forcewear 97.68

Outdated gear

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  • Krueger
  • Posted: 04 June 2009 09:59 AM

Take a look at Zap’s tutorial on a water material using the A&D material. Link

Could be suitable for you.



3ds Max 2009 SP1, 2010 SP1
Maya 2012
Windows 7 Professional 64-bit
Dual Intel Xeon E5520, 6 GB Ram
NVIDIA GeForce GTX 460 OC

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  • Kinetic
  • Posted: 05 June 2009 04:16 AM

thanks. I have seen this tutorial already.
I was hoping for more of a step by step procedure?
any ideas?



XP Pro x64 SP2.
Xeon Quad Core x2 @ 2.33GHz, 4Gb RAM, 4Gb Swap, DX9.0c.
NVidia Quadro FX 4600 768MB
Forcewear 97.68

Outdated gear

Replies: 0