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Transparency II
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  • Location: Buenos Aires
  • Total Posts: 51
  • Joined: 20 July 2009 01:23 PM

So, having solved my previous problem, I ask you:

Normal Glass reflects everything perfectly. I mean, no deformation or blur.
But the Glass that REALLY looks good difuminates a little bit blurred. The first image is my render. THe second image is a prof. render.

¿How do i blur the reflections in the glass so that i obtain a similar result?



Mental Ray - 3ds Max 2010.
Nothing more, nothing less.

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Lower the Reflection Glossiness value below 1.0 and the reflections will blur.
Likewise, lowering the Glossiness for Refractions will blur the trasparency for a frosted look.

Author: Samab

Replied: 05 November 2009 04:17 AM  
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Perfect.

Thank you very much for your answers. You have probably launched my professional career. :)



Mental Ray - 3ds Max 2010.
Nothing more, nothing less.

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