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Why there are some irregular leaves in render of My tree proxy?
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  • 3d-Soul
  • Posted: 24 October 2009 09:56 PM
  • Total Posts: 193
  • Joined: 22 August 2008 05:24 PM

Hi all,
I have made a tree proxy using an evermotion tree model. but when I render the proxy I encounter this problem (see attachment).
How can I solve this?



Mental Ray User
Intel Core i7 920 @2.67GHz, 6 Gb Ram 2000, GeForce GTX 470.
Windows xp 64-bit SP2 & Windows 7 Ultimate 64-bit.
3ds Max 2011 SP1 & 2012 64-bit.

Mohsen.K.

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  • Location: Minneapolis, MN, USA
  • Total Posts: 3059
  • Joined: 31 October 2007 12:38 AM
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Looks like specular highlights.  Try adding a light in the scene and render it out.  I think the default lights are at just the right angle to bounce the shininess back at you.



3DS Max Design 2011 64-bit - Advantage Pack
Dell Precision T5500, Dual Six Core Xeon X5650 @ 2.67GHz, nVidia Quadro 5000, 24 GB RAM, Win 7 Enterprise 64-bit
Minneapolis, MN, USA

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  • 3d-Soul
  • Posted: 05 November 2009 08:59 PM

Thanks Chris Medeck,
unfortunately that file was lost.. I’ll test your answer if I see this problem again.



Mental Ray User
Intel Core i7 920 @2.67GHz, 6 Gb Ram 2000, GeForce GTX 470.
Windows xp 64-bit SP2 & Windows 7 Ultimate 64-bit.
3ds Max 2011 SP1 & 2012 64-bit.

Mohsen.K.

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