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Is there a reason why the “DX Display of Standard Material” checkbox in the DirectX Manager rollout of the Material Editor is disabled on a scripted material plugin that extends the Standard material class? I couldn’t find the limitation documented anywhere.
Jeff Hanna
Technical Art Director, Volition, Inc.
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I am curious about this, too. Has there been any development on the issue? I’m trying to display a normal map while extending StandardMaterial, but the button still appears to lack the hardware display flyout. (Max 2012)
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[Edit]
sorry, I misread the original post.
so my reply did not address the issue.
http://www.stigatle.net
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