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Cap uneven hole [SOLVED]
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  • Total Posts: 20
  • Joined: 22 August 2011 01:10 PM

Hey, what’s the easiest method to cap this hole and make the box whole again?

I want it to be like in the second picture, but that means creating new vertices, placing them in the correct position best I can and bridge it all. It’s not ending up as accurate as I want it.



Software:
3DS Max 2011
Windows 8

Rig:
GTX 580
3,2 GHz quad core
6 GB RAM

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Replies: 0
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Copy the relative X,Y,Z values from the adjacent points…



3ds Max 9 thru 2013
Windows 7 Enterprise 64-bit OS SP1
Dual Intel® Xeon® 6 core X5650 @ 2.67GHz CPU 36GB RAM
NVIDIA Quadro 4000
450GB HDD (x3) and 2TB HDD

3ds Max 2012 Certified Professional Models to Motion

Replies: 0
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Doughboy12 18 January 2012 07:34 AM

Copy the relative X,Y,Z values from the adjacent points…

Bleh. You just made me sound so stupid. >.>

Dear, I’m tired…



Software:
3DS Max 2011
Windows 8

Rig:
GTX 580
3,2 GHz quad core
6 GB RAM

Replies: 0
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SageNTitled 18 January 2012 07:36 AM
Doughboy12 18 January 2012 07:34 AM
Copy the relative X,Y,Z values from the adjacent points…

Bleh. You just made me sound so stupid. >.>

Dear, I’m tired...

About time...I make myself sound stupid all day. ;)



3ds Max 9 thru 2013
Windows 7 Enterprise 64-bit OS SP1
Dual Intel® Xeon® 6 core X5650 @ 2.67GHz CPU 36GB RAM
NVIDIA Quadro 4000
450GB HDD (x3) and 2TB HDD

3ds Max 2012 Certified Professional Models to Motion

Replies: 0
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Here is another method if you’re interested… I spent all the time making the video so I gotta post it. :)



3ds Max 2013, Maya 2013
Windows 7 Ultimate 64 Bit
Core i7, 12GB RAM
Nvidia Quadro FX 3700 (Driver 267.17)

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Replies: 3
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Yes, my method although probably not the best way, was the fastest way to type it up...lol

Author: Doughboy12

Replied: 18 January 2012 08:00 AM  
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by the way, how you rotated it so smoothly??

....

Author: Janiashvili©

Replied: 19 January 2012 10:07 PM  
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I’m using a 3DConnexion “SpacePilot Pro” for navigation.  Makes my life tons easier.

http://www.3dconnexion.com

Author: Valen Wagner

Replied: 20 January 2012 02:57 AM  
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Thanks a lot mate! That video clearly shows some nice techniques I’ve yet to try.



Software:
3DS Max 2011
Windows 8

Rig:
GTX 580
3,2 GHz quad core
6 GB RAM

Replies: 0
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I personally just copy edges(shift-drag) using proper axis, then I select vert of body and copying proper height axis and then pasting that number to fresh copied edges’ verts.

Thats easier I guess and takes little time



Replies: 1
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Oh, you mean like the FIRST reply states? Thanks.

Author: Doughboy12

Replied: 23 January 2012 09:05 AM