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Hi all
Please help me out finding the solution for the distortion im finding while modeling. ive attached the image for reference.At the initial stage of modeling it seems to be alright but when the model gets heavier this distortion happens.
im using
auto desk viz. 2008
Intel core2 duo GHz
2gb memory
and Intel integrated graphics card
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I assume you bean the black/white artifacts (as opposed to all the pink bits)?
That sort of problem is normally caused by one of 2 things.
Having coplanar faces - 2 or more faces occupying the same point in 3D space. The viewports have difficulty working out which one to display so you get different effects depending on your viewpont (distance from the object).
The other is System Scale. Modelling an entire city in mm can cause it, as can modelling a pinhead in km. Check your System Units (not the Display Units) - compare them to the real world size of the object. Max (viz) does not like very large or very small numbers. If you object is in the hundreds of thousands of units or you need to entering more than 2 decimal places then that is the likely cause.
The same goes for distance from the Origin. Modelling too far from the origin can cause this as well.
Max 4.2 through 2012 (SP2+SAP).
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.
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vinoob 24 September 2009 01:29 AM
auto desk viz. 2008
Intel core2 duo GHz
2gb memory
and Intel integrated graphics card
Integrated graphics? Surprised you can get it to work! I’ve had similar display issues in the past when working in mm but modeling a 30 story tower. At some point, the shading gets very jagged like this. It usually only affected Perspective, but looked fine in User (or vice-versa? been a while). Does it still look like this if you isolate one or two objects? It may be a limitation of your graphics card (or lack of, actually).
3DS Max Design 2011 64-bit - Advantage Pack
Dell Precision T5500, Dual Six Core Xeon X5650 @ 2.67GHz, nVidia Quadro 5000, 24 GB RAM, Win 7 Enterprise 64-bit
Minneapolis, MN, USA
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