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How do you extrude from a face without selecting it from the viewport? [Solved]
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  • BrianJS
  • Posted: 01 February 2012 01:32 PM
  • Total Posts: 2
  • Joined: 01 February 2012 12:45 PM

Basically I’m asking if it’s possible to extrude a face from selecting all the vertices that make up the face. If you just extrude the vertices the effect is undesired. [See First Attached Image]

and when you select all the vertices, hold ctrl, and switch to face selection it selects all the adjacent faces, not just the ones that are actually formed by the selected vertices.

Basically I would like this [Second Attached Image]

To turn into this on Ctrl+4 [Third Attached Image]

Not this [Fourth Attached Image]

I remember seeing some one do it in a older version of Max, I’m on 2011 right now, is it possible?
The help would be much appreciated.



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  • Location: West Midlands, England, UK
  • Total Posts: 14445
  • Joined: 06 August 2007 11:06 PM
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Shift+Click rather than Ctrl+Click.



Max 4.2 through 2013.
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.

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  • BrianJS
  • Posted: 02 February 2012 02:44 AM

Thanks a ton!



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