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Im quiet a noob with the 3ds max modeling and i was wondering anyone here who have some good tuts for beginners?
But there is one question ive got so far, how do you select multiply objects and make them all transform when only transforming one of the object. This would be great for modeling tires in a car for example…
One more question, how do i change the shape of an object without changing the whole object, like if you want to bend down the square shaped at the end to make an “hood” for a car, and to make the cockpit..
As i said im am noob
thanks for any future replies..^^
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As a beginner you should start with the supplied Max tutorials.
Click here.
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thanks that i will do^^
Does any of those tuts cover my questions?
Thanks for the answere.
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There is one on Car Rigging that covers Parameter Wiring for your first question.
For the second one, you do this by selecting parts of the model a Sub-Object Level, that is vertices, Edges, Faces or Elements. This is covered in the Modelling tuts.
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