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Modeling random wires or snakes???
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  • Location: Fort Lauderdale, Florida
  • Total Posts: 298
  • Joined: 22 October 2008 05:22 AM

I figure I could make a few quick spline models but is there a way to repeat the geometry randomly?  Like as if I wanted to make a whole floor full of snakes all wrapped togeother and intertwined. Is there a quick way to do this? Maybe a script?



Windows 64 Ultimate, Max 9 to current, Quad Q6600, 8gig RAM, 1gig 4870 HD

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there are some randomize scripts at scriptspot.com, but they are kind of old so i didnt tried them, i needed to randomize a noise modifier.

what i ended doing was like 10 copies of an asteroid, modify each one and make 10 PArrays so u have them scatter around a box, for an asteroid field



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  • Location: West Midlands, England, UK
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You could try using Reactor - let them fall into a box and settle. Should be fairly random.



Max 4.2 through 2013.
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.

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There is a free ivy plugin that may do what what you want. Maybe if you grow the ivy without leaves, you might get the effect you want.

http://graphics.uni-konstanz.de/~luft/ivy_generator/



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  • Samab
  • Posted: 08 September 2009 10:49 PM

I recall seeing a script that did random wires. You draw one spline for the path and it makes a load of them following that path, but untidy, not a neat loom.



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  • Location: Fort Lauderdale, Florida
  • Total Posts: 298
  • Joined: 22 October 2008 05:22 AM
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Thanks guys! I think the reactor solution will work best for me.  Every time i use the ivory i just can’t seem to get the results i’m looking for but that’s definatly a program i’ll use with photoshop one of these days.  Thanx again!



Windows 64 Ultimate, Max 9 to current, Quad Q6600, 8gig RAM, 1gig 4870 HD

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  • soulburn
  • Posted: 14 September 2009 07:08 AM

You could try wireBundler…

http://www.neilblevins.com/soulburnscripts/soulburnscripts.htm

- Neil



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  • trev
  • Posted: 17 September 2009 12:56 AM

!
thank you for creating wire bundler, it’s a great tool and has literally saved me hours of tweaking spline handles :D



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  • soulburn
  • Posted: 21 September 2009 05:54 AM

Glad you’ve found it useful trev.

- Neil



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