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I have applied a MSmooth to my object a few days ago and saved with it, now that I am almost done with my object my computer is very slow. It is very hard to see my animation with bounding box. I was wondering if there was a way to remove that MSmooth off my object like use NURB subdivision.
Thank you in advance.
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Use the little light bulb icon next to it in the stack to toggle it (or any modifier) on or off.
If you right click the lightbulb, you can choose to set it off in viewport, then you don’t have to turn it back on at render time.
Turbosmooth lets you have two separate iterations settings for the viewport and the render. Setting it lower for the viewport can speed things up.
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