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Textures have gone pale in viewfinder and at rendering
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  • Domzino
  • Posted: 09 February 2012 12:35 AM
  • Total Posts: 3
  • Joined: 09 February 2012 12:29 AM

Hi,

I came across this problem yesterday, and I have absolutely no idea why it happened. I have a feeling it’s got something to do with reflections, but I’m not certain. I’m quite new to 3DS Max, so sorry if it’s a silly mistake, but take a look at the image below.

3dsmaxpaletexture.jpg


As you can see, my textures are very pale, it’s meant to look much darker than that, why would this be happening?



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  • Sgabriel
  • Posted: 09 February 2012 01:29 AM

Check your gamma setting, you can get to it through Rendering>Gamma/LUT Setup or Customize>Preferences.

Stephen



Replies: 1
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That did help a little bit, but the colours were still off; I think I’ll just have to leave it without Reflection enabled, as that seems to work fine.

Author: Domzino

Replied: 09 February 2012 05:25 AM