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Age test
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  • Total Posts: 11
  • Joined: 05 September 2007 06:48 AM

I working on a simple animation when particles goes up sticks on a deflector and I want them to fall down after one second,
But I having trouble with that, I have use a Age test and set it to 25 and particle age.
Any ideas how to make thís happen?
I send my PFlow setup.



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Just found out, I added a collision spawn instead of a standard collision and then it worked. :)

Author: Gangstastina

Replied: 19 December 2011 09:08 PM  
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  • Krueger
  • Posted: 20 December 2011 12:36 AM

Your age test should be set to event age, not particle age. Then the setup you have shown will work.

Particle age starts from when the particle was originally born, event age starts when the particle enters the event with the age test. And absolute age uses the timeline.



3ds Max 2009 SP1, 2010 SP1
Maya 2012
Windows 7 Professional 64-bit
Dual Intel Xeon E5520, 6 GB Ram
NVIDIA GeForce GTX 460 OC

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  • Location: Sarnia, Ontario CANADA (ehh)
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Also, your age test should be followed by a delete operator, by age +- same seed

Gangstastina 19 December 2011 08:57 PM

I working on a simple animation when particles goes up sticks on a deflector and I want them to fall down after one second,
But I having trouble with that, I have use a Age test and set it to 25 and particle age.
Any ideas how to make thís happen?
I send my PFlow setup.



Replies: 1
/userdata/avatar/gf8407rm8.jpg

There’s no mention of having the particles die off, so there’s no need for a delete operator.

Author: Krueger

Replied: 30 December 2011 09:21 AM