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Hi,
We have a plugin in 3ds Max for a few years. When we upgraded to 3ds Max 2009, we started to link to 3ds Max 64bit libraries. We then had a crash at the following line:
parentNode->SetNodeTM(time, in_trans)
I have checked the pointer of parentNode and all the arguments. They are all valid when we make the call to SetNodeTM(). This crash usually happens when playing the animation and the timer resets to the time 0.
Has anybody experienced similar things? Any help will be appreciated.
Thanks,
Maggie
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