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Rayfire explosion unaffected by gravity
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  • Total Posts: 51
  • Joined: 19 November 2010 09:37 AM

I have an explosion in an environment I built and the fragments from the walls fly out in all directions without calculating simulation gravity within Physx.  If I increase or decrease the strength of the bomb, I get the same results.  I’ve found similar posts through Google but no real answer to the problem.  It’s simulating as if there is no gravity at all.



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Nothing can be done without seeing your Rayfire settings. If possible upload some screenshots.



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