Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / Plugins - Extensions / RPC Plants Spinning
  RSS 2.0 ATOM  
3 pages: 1.2.3 last

RPC Plants Spinning
Rate this thread
 
21773
 
Permlink of this thread  
avatar
  • Location: Tampa
  • Total Posts: 19
  • Joined: 20 March 2008 06:23 PM

Has anyone had this problem? When rendering through an animated camera in a scene using RPC plants, the plants randomly spin and change orientation. If anyone has any suggestions., it would be awesome.

Thank You,
J



Replies: 0
avatar
  • Krueger
  • Posted: 23 January 2009 12:07 PM

Is it all your plants? Some plants? Any ones in specific? And can you post a sample animation?



3ds Max 2009 SP1, 2010 SP1
Maya 2012
Windows 7 Professional 64-bit
Dual Intel Xeon E5520, 6 GB Ram
NVIDIA GeForce GTX 460 OC

Replies: 0
avatar

It is a number of plants, not sure if it is specific types. Tried to upload video but can’t. It’s a WMV. Thanks for the help



Replies: 0
avatar
  • Krueger
  • Posted: 24 January 2009 03:50 PM

You can zip it and upload it. Just make sure it’s under 3.5 mb.



3ds Max 2009 SP1, 2010 SP1
Maya 2012
Windows 7 Professional 64-bit
Dual Intel Xeon E5520, 6 GB Ram
NVIDIA GeForce GTX 460 OC

Replies: 0
avatar

Ok. Try this out.

Thanks



Attachment Attachment
Replies: 0
avatar
  • Krueger
  • Posted: 26 January 2009 11:16 AM

From the video, it looks like you may be using the 2D RPC’s instead of the 3D. These ones only have one view and result in them always facing the camera. The help file describes the difference between the 2D, 2.5D, 3D, 3.5D, and the 3D+ pretty good.

If you want to upload a file with the RPC’s, I can take a look and see if that is your issue.



3ds Max 2009 SP1, 2010 SP1
Maya 2012
Windows 7 Professional 64-bit
Dual Intel Xeon E5520, 6 GB Ram
NVIDIA GeForce GTX 460 OC

Replies: 0
avatar

Aha! Ok. Let me check and see if that’s my issue. I’ll let you know.

Thanks-a-million!



Replies: 0
avatar
  • ghazou
  • Posted: 04 February 2009 07:20 AM

hi mk-3d
thanks for rpc tips
if u can answer me i installed 3ds Max 2009 under windows 64 bit and i find that there is 2 release 3ds Max 2009 32 and 3ds Max 2009-64bit.
is there any difference between the 2...in dealing with RAM ? if these not a difference why they made 2 realise under the same OS ?
thanks



Replies: 0
avatar
  • Krueger
  • Posted: 04 February 2009 11:51 AM

Are you talking about the RPC plugin for Max? Or the actual program, Max?

If you are talking about the RPC plugin, you need to get the version that corresponds with the version of Max you have. If you have 3ds Max 2009 64-bit, you need to get the 64-bit version of the plugin. Same for 32-bit. It has to deal with how they write the program and plugin for 64-bit and dealing with the extra capacities of the 64-bit OS. Certain plugins will work with 32-bit and 64-bit Max, but some won’t. That’s why you have two versions of the plugin.

It’s pretty much the same for the actual program of Max. 64-bit Max is written to perform better and take advantage of the 64-bit OS.

Hope that clears it up.



3ds Max 2009 SP1, 2010 SP1
Maya 2012
Windows 7 Professional 64-bit
Dual Intel Xeon E5520, 6 GB Ram
NVIDIA GeForce GTX 460 OC

Replies: 0
avatar
  • ghazou
  • Posted: 04 February 2009 01:19 PM

great thanks mk3d

look under 32bit os max 2009 made crashs with heavy max file when vray render. but under 64 bit os with 64bit max 2009 there is not crash because this os reconise my 6gb installed ram ok ? but i discover that when i instal max 2009 under this 64 os i find 2 releaseof max 32 and 64 so i tested this time the 32max 2009 and i discover that it not crash . and as i have only rpc 32bit plugin that work with only max 32, i find no interest to work with max 64 bit ok ?

excuse my poor english
thanks



Replies: 0
avatar
  • Krueger
  • Posted: 04 February 2009 01:30 PM

I would recommend using the 64-bit version instead because it is smoother to work with. If you have the 32-bit RPC, you should be able to download (or contact them) the 64-bit version without any charge. Then you can use RPC with your 64-bit Max. There are only a couple things you can’t use with 64-bit Max, like codecs (quicktime for one).



3ds Max 2009 SP1, 2010 SP1
Maya 2012
Windows 7 Professional 64-bit
Dual Intel Xeon E5520, 6 GB Ram
NVIDIA GeForce GTX 460 OC

Replies: 0
3 pages: 1.2.3 last