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hi I want to add extra neck bones so I get that extra deformation when the head/neck turns
how do I add those extra bones to the biped?
not extra links but extra side bones
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You can ceate your own bones to add to the biped with Create - Systems - Bones.
Or there are bibed Xtra bones, go in to figure mode, open Structure - Xtras.
Move and link the bones to the appropriate place and a constraints/controllers to them so they move with the head.
Eg, the bones could be attached to the clavicle or top spine bone and have a lookat constraint to a helper attached to the head bone.
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