The AreaCopyright (c) 2009ExpressionEnginetag:/forum/,2012-02-10T10:03:55+01:00how to scale an asset that's already been rigged/skinned/animated (??)tag:/forum/,2012:/forum/autodesk-3ds-max/rigging/how-to-scale-an-asset-thats-already-been-riggedskinnedanimated-/page-last/2012-02-09T12:56:27+01:00Z"}2012-02-09T12:56:27+01:00Z'}325580Non standard hexapod machine linkagetag:/forum/,2012:/forum/autodesk-3ds-max/rigging/non-standard-hexapod-machine-linkage/page-last/2012-02-09T11:45:54+01:00Z"}2012-02-09T11:45:54+01:00Z'}121FK IK logic from CAT into custom rig ? possible ?tag:/forum/,2012:/forum/autodesk-3ds-max/rigging/fk-ik-logic-from-cat-into-custom-rig--possible-/page-last/2012-02-09T07:26:36+01:00Z"}2012-02-09T07:26:36+01:00Z'}267337Flour Sack rig for Max ?tag:/forum/,2012:/forum/autodesk-3ds-max/rigging/flour-sack-rig-for-max-/page-last/2012-02-06T08:53:08+01:00Z"}2012-02-06T08:53:08+01:00Z'}57444how to skin multiple objects for your charactertag:/forum/,2012:/forum/autodesk-3ds-max/rigging/how-to-skin-multiple-objects-for-your-character/page-last/2012-02-02T18:59:53+01:00Z"}2012-02-02T18:59:53+01:00Z'}212Wierd rotation of bones when animatingtag:/forum/,2012:/forum/autodesk-3ds-max/rigging/wierd-rotation-of-bones-when-animating/page-last/2012-01-23T19:09:09+01:00Z"}2012-01-23T19:09:09+01:00Z'}248838Piston Rig with IK?tag:/forum/,2012:/forum/autodesk-3ds-max/rigging/piston-rig-with-ik/page-last/2012-01-19T04:50:37+01:00Z"}2012-01-19T04:50:37+01:00Z'}212I would like to animate a chair and have the casters follow.tag:/forum/,2012:/forum/autodesk-3ds-max/rigging/i-would-like-to-animate-a-chair-and-have-the-casters-follow/page-last/2012-01-19T04:35:09+01:00Z"}2012-01-19T04:35:09+01:00Z'}212Rigging a sector geartag:/forum/,2012:/forum/autodesk-3ds-max/rigging/rigging-a-sector-gear/page-last/2012-01-18T10:52:22+01:00Z"}2012-01-18T10:52:22+01:00Z'}6324Dynamic rigtag:/forum/,2012:/forum/autodesk-3ds-max/rigging/dynamic-rig/page-last/2012-01-18T05:30:16+01:00Z"}2012-01-18T05:30:16+01:00Z'}212