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BiP / Skinned Character porblems
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  • BAKMS
  • Posted: 28 July 2009 08:23 AM
  • Total Posts: 49
  • Joined: 09 October 2007 06:52 PM

Good day.

I am have a problem with 3ds Max 2009 SP1 and BiP.
I have multi characters that are skinned; but when I put then in scene and move the model and the character.
The character is not moving or mess up by departing from the BiP.

I can click on the BiP01 and move it and it will sometime pop back together.
Also, another issue. When I try to resize the model and character. The BiP loses itself or will not resize correctly.

1) How to move the BiP character with the model and not readjusting them again. I wish to highlight all and move them
to the correct point.

2) When I save the scene and move back the BiP and Character have separated and will not re-attach or shot across the
area.

Could anybody help out in these areas?



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  • pen
  • Posted: 29 July 2009 06:44 AM

Make sure that always deform is on in the skin modifiers. As for issues with Biped I’m not sure.



Paul Neale
PEN Productions Inc.
penproductions.ca / paulneale.com
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