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Carwheel reactor
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Please help!
I want to make a 4 wheel vehicle rig using the Carwheel reactor.  I want to do this as a means of learning how to use 3ds Max, and have completed many tutorials.  I do not want to use plug-ins.  It seems nobody uses the Carwheel to any extent.  I do not want a simple car rig.  I want to use the Carwheel reactor as it was meant to be used.  I want to realistically steer and follow terrain with the rig.  Am I being realistic?  Is it even possible?  I am learning 3ds Max as a hobby, hoping to eventually find employment in some capacity.  I used Mechanical Desktop and Inventor for many years doing tool & die design, but most of that work has gone offshore.  I intend to continue learning and hoping for the best.  So, shortcuts won’t help.  If I were in a hurry, they would, but won’t help me learn that much.  I like tutorials that use scripts, as I am having great difficulty understanding the scripting language and making my own scripts.  I would like to make tutorials to share and help other 3ds Max users, but it seems that most tutorials cover the same subjects over and over.  I have completed all the toy car tutorials, but they just don’t serve the purpose of making a realistic vehicle.  If the Carwheel reactor can’t do this, I would like to know exactly why.  It’s not only for myself, but I know from hours of online searches that a lot of other people are trying to accomplish the same thing I am, without success.  I am a hotrodder by nature, build my own cars as a hobby, and think it would be really cool to make hotrods in 3ds Max.  So, if somebody out there is willing to help me out, I would very much appreciate it.  Thank you!



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Moved from Max2009 as is is not a version-specific question.



Max 4.2 through 2013.
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.

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