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CAT Facial Rigging
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  • Grits
  • Posted: 28 December 2011 12:39 AM
  • Total Posts: 2
  • Joined: 04 June 2009 11:22 PM

I wonder if someone can lend some advice on facial rigging with CAT. I have a model that was built as one attachment. I rigged the model with CAT. Before I skinned the model I added an Edit poly modifier to the model and selected the head and neck polys to detach it from the model so that I could rig and skin the head separate. I am not sure how to go about doing a facial rig in CAT. I could use DI-O-Matic Facial studio to drive the head mesh so that I do not need CAT for facial animation. But it gets too confusing with Di-O-Matic but if I could just use CAT for facial animation that would be better for a noobie. Does anyone have any advice? I am working within Max 2012.

Thanks



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