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CS biped problems , expect come in please!
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  • Total Posts: 5
  • Joined: 13 February 2011 03:27 AM

I have bound a cs biped bone to a model, But I found the size is not appropriate, then I use the select and uniform scale to adjust the bone. But errors will occor. The part of the body model did not changed but to moved to the center of the body model.

I just do not know to make it well, please help me! Thanks so much!



Replies: 1
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This is really a Rigging question, so it has been moved to the Rigging forum.

Please do not create duplicate threads - it fragments any replies and it breaks the forum rules. Your duplicate (in the Modeling forum) has therefore been removed.

Author: Steve_Curley

Replied: 12 February 2011 09:36 PM  
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  • Samab
  • Posted: 12 February 2011 10:05 PM

The workflow is to fit the biped to the model mesh before skinning.
You must put the biped into Figure Mode, then use the transform tools to adjust the biped’s bones to fit the mesh. Apply the Skin once you have the bones fitting the mesh.



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I do adjust the model in the Figure Mode, the biped can be changed,but the model can’t.The part of the model will only moved into the center.

Sometimes we down a model form the net ,it is already been skinned,only the size is not fit. So I think it’s very useful to solve the problem.



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