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I am really having a big problem. I have a HD Solver placed on a character and it hasn’t worked the way I want it but the problem is that the bones are fixed into the objects and if i delete the Ik solver i also delete the part its attached to so how can i Delete the chain and start from fresh?
I use 3D Studio max 2009
My operating system is windows vista
Visit my site
http://www.video-fx-universe.com
Website tutorials and forum
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Should just be able to select the solver and delete it. Is this the HI or the HD solver that you are having problems with. By the way I wouldn’t use the HD solver, I have not had to touch it since the HI solver was added in Max 4.
Paul Neale
PEN Productions Inc.
penproductions.ca / paulneale.com
Master Classes for Max, Mudbox and Composite
DotNet Tutorials
MX Driver Car and Trailer Rig On Sale!
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Its The HD Solver Here is a video to explain my problem much more to give you guys more to work with
http://www.vimeo.com/7709217
I use 3D Studio max 2009
My operating system is windows vista
Visit my site
http://www.video-fx-universe.com
Website tutorials and forum
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You said it your self, everything that is linked it deleted, so, unlink it before you hit delete.
Paul Neale
PEN Productions Inc.
penproductions.ca / paulneale.com
Master Classes for Max, Mudbox and Composite
DotNet Tutorials
MX Driver Car and Trailer Rig On Sale!
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