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Hi,
I’ve been doing some research on Gimbal Lock to try to get it out of my way as much as possible. Picking the right Axis Order is important, but I also saw that a lot of the 3D packages have Euler Angle Filters that help avoiding Gimbal Lock in Animations.
I was wondering if 3DS Max has anything like that.
Thanks a lot for your time.
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Pleane don’t create duplicate threads - it fragments any replies you may receive and it breaks the forum rules. Your other thread has therefore been removed.
If you want a thread moving to a more appropriate forum, just ask.
Max 4.2 through 2012 (SP2+SAP).
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.
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I’m sorry about that, it’s just that i wasn’t getting any responses and i wasn’t sure if rigging was the best place for this post since it’s also heavily animation related.
Sorr about that
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