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Problems Using Twist Links in Biped
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  • JM100
  • Posted: 15 November 2011 07:25 AM
  • Total Posts: 11
  • Joined: 03 March 2011 02:31 PM

I’m running Max 2012 and have been working on rigging a character using the Biped system. I’ve added twist links to all of my limbs, but for some reason I cannot find them in the hierarchy or add them to my character’s skinning (making them pointless). How do I make them available in the hierarchy so I can give my character’s forearm some realistic twisting?



Replies: 2
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They are likely hidden and/or frozen. If you check them on in the structure controls they should appear.

Author: Randall Hess

Replied: 15 November 2011 12:34 PM  
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WOW. They WERE frozen. No idea why they would be frozen on default, but that fixed my problem. Thanks!

Author: JM100

Replied: 15 November 2011 01:59 PM